Survivor Challenge TD plunges you into an epic struggle for survival against an oncoming horde of monsters. Arm yourself with the most formidable and thrilling weapon combinations and abilities as you brace for an ultimate showdown against a powerful boss!

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorSQRT Games
GenreSurvival
Made withBlender, Adobe Photoshop, Unity, Adobe Illustrator
TagsCasual, Idle, td, tower, Tower Defense
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen
LinksSteam, Steam, YouTube

Development log

Comments

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(+1)

Observations:

- I like the graphics and the effects of the game. Looks very polished!

- I like the overall spell variety and the work of the UI. Looks very clean.

- The spell purchase buttons should look unusable when player can't buy the powerup.

- I think it needs a bit of a difficulty ramping. I feel like the game is either unbeatable or pretty easy. I found the best way to beat it is spam abilities that grant you projectiles and most of the time you will win

- I found out that F was reset abilities. but it took a bit for me to figure out.

- Might need some more feedback when about to die. sometimes I am just looking at spells then realized I died. (probably a hit or alert sound. or screen turning red)

- I like the boss animation and the inclusion of the boss. But I felt it was too spongey. Maybe if it had some minions it spawns or something. I basically couldn't do anything for a minute as I couldn't buy and had to wait to wittle the boss health down to 0.

- When resetting via "F", the power reset timer should get reset too IMO.

Bug:

- In one game. I got sleep power up and I turned invincible and can't die. Also I am unable to get money so the game can go on an infinite loops. (only happened once)

- Clicking on player HP bar sets the progress 

- After I die. I notice that some of my powers sounds keep playing on repeat.

Overall I think the game is pretty neat. Interested to see what happens next ~

Thank you for your positive feedback! You've done an excellent job, and most of your advice is truly valuable.

Regarding the auras, they were supposed to be in a single copy; apparently, something went wrong. We'll address this issue promptly.

For the player's death, a comprehensive destruction animation is planned, and the current implementation is considered extremely temporary.

We are optimistic and hopeful for your return in the multiplayer release; there's a lot to showcase there =)

(+1)

seem interesting, i like there are shortcuts to buy with QWER, but it is impossible to know what they do based only in the icons, some weapons don't even kill enemies fast enough and others seem useless, weapons focus on bosses making other enemies get clos easier and slowing down income by a lot until you kill that boss

there is no game over and the testing does not work

Thank you for review, it`s our mistake we`r being in test  web build on itch io right now, but not a game 

In any case, we will let you know when the game is ready for testing and hope for your return to the game with bugs fixed

We`r fixed some kind of mistake, glad to see your return